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TBSHFT.QLE
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Text File
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1997-09-04
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13KB
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291 lines
// QOOLE
// Brushes: 16
// Entities: 2
// Objects: 17
{ // Brush 0
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 4.000022 ) sfloor1_2 0 0 0 1.00 1.00
( 96.0 0.0 0.0 ) ( 96.0 0.0 500.0 ) ( 96.000137 500.0 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 -96.0 0.0 ) ( 0.0 -96.0 500.0 ) ( 500.0 -95.999954 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( -96.0 0.0 0.0 ) ( -96.000137 500.0 0.0 ) ( -96.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 96.0 0.0 ) ( 500.0 96.0 0.0 ) ( 0.0 96.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 135.0 0.0 0.0 ) ( 135.0 0.0 500.0 ) ( -218.553375 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 135.0 0.0 0.0 ) ( 135.0 0.0 500.0 ) ( 488.553375 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( -135.0 0.0 0.0 ) ( -488.553375 353.553375 0.0 ) ( -135.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( -135.0 0.0 0.0 ) ( 218.553375 353.553375 0.0 ) ( -135.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -3.999978 ) ( 0.0 500.0 -4.0 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 4.0 0.0 0.0 ) ( 4.0 0.0 500.0 ) ( 4.000141 500.0 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -124.000008 ) ( 500.0 0.0 -124.000031 ) ( 0.0 500.0 -124.000008 ) sfloor1_2 0 0 0 1.00 1.00
( 43.0 0.0 0.0 ) ( 43.0 0.0 500.0 ) ( -310.553375 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 43.0 0.0 0.0 ) ( 43.0 0.0 500.0 ) ( 396.553375 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 124.000008 ) ( 0.0 500.0 124.000008 ) ( 500.0 0.0 124.000031 ) sfloor1_2 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -3.999962 500.0 0.0 ) ( -4.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( -4.0 0.0 0.0 ) ( -4.000141 500.0 0.0 ) ( -4.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -123.999992 ) ( 500.0 0.0 -124.000015 ) ( 0.0 500.0 -123.999992 ) sfloor1_2 0 0 0 1.00 1.00
( -43.0 0.0 0.0 ) ( -396.553375 353.553375 0.0 ) ( -43.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( -43.0 0.0 0.0 ) ( 310.553375 353.553375 0.0 ) ( -43.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 123.999992 ) ( 0.0 500.0 123.999992 ) ( 500.0 0.0 124.000015 ) sfloor1_2 0 0 0 1.00 1.00
( 4.0 0.0 0.0 ) ( 4.0 0.0 500.0 ) ( 3.999962 500.0 0.0 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -124.0 ) ( 500.0 0.0 -124.000023 ) ( 0.0 500.0 -124.0 ) sfloor1_2 0 0 0 1.00 1.00
( 43.0 0.0 0.0 ) ( 43.0 0.0 500.0 ) ( -310.553375 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( -43.0 0.0 0.0 ) ( 310.553375 353.553375 0.0 ) ( -43.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 124.0 ) ( 0.0 500.0 124.0 ) ( 500.0 0.0 124.000023 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -4.000044 0.0 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000022 ) ( 0.0 500.0 -4.0 ) sfloor1_2 0 0 0 1.00 1.00
( 135.0 0.0 0.0 ) ( 135.0 0.0 500.0 ) ( -218.553375 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 135.0 0.0 0.0 ) ( 135.0 0.0 500.0 ) ( 488.553375 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( -135.0 0.0 0.0 ) ( -488.553375 353.553375 0.0 ) ( -135.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( -135.0 0.0 0.0 ) ( 218.553375 353.553375 0.0 ) ( -135.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 88.0 0.0 0.0 ) ( 88.0 0.0 500.0 ) ( 88.000137 500.0 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 -88.0 0.0 ) ( 0.0 -88.0 500.0 ) ( 500.0 -87.999954 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( -88.0 0.0 0.0 ) ( -88.000137 500.0 0.0 ) ( -88.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 88.0 0.0 ) ( 500.0 88.0 0.0 ) ( 0.0 88.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 3.999978 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 5.0 0.0 0.0 ) ( 5.0 0.0 500.0 ) ( -348.553375 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 120.0 ) ( 0.0 500.0 120.0 ) ( 500.0 0.0 120.000023 ) sfloor1_2 0 0 0 1.00 1.00
( 23.000019 0.0 0.0 ) ( 23.000019 0.0 500.0 ) ( 23.00016 500.0 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 23.0 0.0 ) ( 500.0 23.0 0.0 ) ( 0.0 23.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -120.0 ) ( 500.0 0.0 -120.000023 ) ( 0.0 500.0 -120.0 ) sfloor1_2 0 0 0 1.00 1.00
( -6.313714 0.0 0.0 ) ( -359.867096 353.553375 0.0 ) ( -6.313714 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 5.0 0.0 0.0 ) ( 5.0 0.0 500.0 ) ( 358.553375 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 120.0 ) ( 0.0 500.0 120.0 ) ( 500.0 0.0 120.000023 ) sfloor1_2 0 0 0 1.00 1.00
( 22.999981 0.0 0.0 ) ( 22.999981 0.0 500.0 ) ( 23.000122 500.0 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 -22.999994 0.0 ) ( 0.0 -22.999994 500.0 ) ( 500.0 -22.99995 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -120.0 ) ( 500.0 0.0 -120.000023 ) ( 0.0 500.0 -120.0 ) sfloor1_2 0 0 0 1.00 1.00
( -6.313714 0.0 0.0 ) ( 347.239655 353.553375 0.0 ) ( -6.313714 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( -5.0 0.0 0.0 ) ( -358.553375 353.553375 0.0 ) ( -5.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 120.0 ) ( 0.0 500.0 120.0 ) ( 500.0 0.0 120.000023 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 -23.000006 0.0 ) ( 0.0 -23.000006 500.0 ) ( 500.0 -22.999962 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( -22.999981 0.0 0.0 ) ( -23.000122 500.0 0.0 ) ( -22.999981 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -120.0 ) ( 500.0 0.0 -120.000023 ) ( 0.0 500.0 -120.0 ) sfloor1_2 0 0 0 1.00 1.00
( 6.313714 0.0 0.0 ) ( 6.313714 0.0 500.0 ) ( -347.239655 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( -5.0 0.0 0.0 ) ( 348.553375 353.553375 0.0 ) ( -5.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 120.0 ) ( 0.0 500.0 120.0 ) ( 500.0 0.0 120.000023 ) sfloor1_2 0 0 0 1.00 1.00
( -23.000019 0.0 0.0 ) ( -23.00016 500.0 0.0 ) ( -23.000019 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 23.0 0.0 ) ( 500.0 23.0 0.0 ) ( 0.0 23.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -120.0 ) ( 500.0 0.0 -120.000023 ) ( 0.0 500.0 -120.0 ) sfloor1_2 0 0 0 1.00 1.00
( 6.313714 0.0 0.0 ) ( 6.313714 0.0 500.0 ) ( 359.867096 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -3.999956 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 43.0 0.0 0.0 ) ( 43.0 0.0 500.0 ) ( 396.553375 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( -43.0 0.0 0.0 ) ( -396.553375 353.553375 0.0 ) ( -43.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 88.0 ) ( 0.0 500.0 88.0 ) ( 500.0 0.0 88.000023 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.000042 0.0 ) ( 0.0 4.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -88.0 ) ( 500.0 0.0 -87.999977 ) ( 0.0 500.0 -88.0 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0.0 -3.999997 0.0 ) ( 0.0 -3.999997 500.0 ) ( 500.0 -3.999953 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -36.0 ) ( 500.0 0.0 -36.000023 ) ( 0.0 500.0 -36.0 ) sfloor1_2 0 0 0 1.00 1.00
( 5.0 0.0 0.0 ) ( 5.0 0.0 500.0 ) ( 358.553375 353.553375 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 4.000003 0.0 ) ( 500.0 4.000045 0.0 ) ( 0.0 4.000003 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 36.0 ) ( 0.0 500.0 36.0 ) ( 500.0 0.0 36.000023 ) sfloor1_2 0 0 0 1.00 1.00
( -6.000002 0.0 0.0 ) ( -5.999964 500.0 0.0 ) ( -6.000002 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 0.0 -4.000003 0.0 ) ( 0.0 -4.000003 500.0 ) ( 500.0 -3.999959 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -36.0 ) ( 500.0 0.0 -36.000023 ) ( 0.0 500.0 -36.0 ) sfloor1_2 0 0 0 1.00 1.00
( -5.0 0.0 0.0 ) ( -358.553375 353.553375 0.0 ) ( -5.0 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 3.999997 0.0 ) ( 500.0 4.000039 0.0 ) ( 0.0 3.999997 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 35.999996 ) ( 0.0 500.0 35.999996 ) ( 500.0 0.0 36.000015 ) sfloor1_2 0 0 0 1.00 1.00
( 5.999997 0.0 0.0 ) ( 5.999997 0.0 500.0 ) ( 5.999959 500.0 0.0 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -3.999956 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000022 ) ( 0.0 500.0 -4.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.000042 0.0 ) ( 0.0 4.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 31.999987 0.0 0.0 ) ( 31.999987 0.0 500.0 ) ( 32.000244 500.0 0.0 ) sfloor1_2 0 0 0 1.00 1.00
( -32.000019 0.0 0.0 ) ( -32.000278 500.0 0.0 ) ( -32.000019 0.0 500.0 ) sfloor1_2 0 0 0 1.00 1.00
( 0.0 0.0 3.999999 ) ( 0.0 500.0 3.999999 ) ( 500.0 0.0 3.999977 ) sfloor1_2 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) plat_stem 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) plat_stem 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) plat_stem 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) plat_stem 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) plat_stem 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) plat_stem 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) plat_stem 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) plat_stem 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) plat_stem 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) plat_stem 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) plat_stem 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) plat_stem 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) plat_stem 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) plat_stem 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) plat_stem 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) plat_stem 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) plat_stem 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) plat_stem 0 0 0 1.00 1.00
} // Brush 15
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "func_plat"
"speed" "150"
"height" "256"
} // Entity 1
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Objects: 11, 12, 13, 14, 15, 16
Entity: 0
} // Object 0
{ // Object 1 :
Position: (0.0, 0.0, 124.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
Entity: 1
} // Object 1
{ // Object 2 :
Position: (92.0, 0.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 :
Position: (-92.0, 0.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 :
Position: (0.0, 92.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 :
Position: (0.0, 0.0, -124.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 5
{ // Object 6 :
Position: (65.0, 65.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 6
{ // Object 7 :
Position: (65.0, -65.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 7
{ // Object 8 :
Position: (-65.0, -65.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 8
{ // Object 9 :
Position: (-65.0, 65.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 9
{ // Object 10 :
Position: (0.0, -92.0, 32.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 9
} // Object 10
{ // Object 11 :
Position: (38.0, -92.0, -92.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 10
} // Object 11
{ // Object 12 :
Position: (-38.0, -92.0, -92.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 11
} // Object 12
{ // Object 13 :
Position: (0.0, -92.0, -124.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 12
} // Object 13
{ // Object 14 : Cube
Position: (84.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.25, 4.0)
Brush: 13
} // Object 14
{ // Object 15 : Cube
Position: (-84.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.25, 4.0)
Brush: 14
} // Object 15
{ // Object 16 : Cube
Position: (0.0, 84.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.25, 0.125, 4.0)
Brush: 15
} // Object 16